creator.core.colorbleed

re-implementation of the GermSerk ColorBleedingEffect texture padding algorithm https://github.com/gemserk/imageprocessing/blob/master/src/main/java/com/gemserk/utils/imageprocessing/ColorBleedingEffect.java

This allows textures to be padded in such a way that there'll be no artifacts.

Members

Functions

incColorBleedPixels
void incColorBleedPixels(ShallowTexture* texture, int maxIterations)

Does texture bleeding on a texture.

incColorBleedPixels
void incColorBleedPixels(Texture texture, int maxIterations)

Does texture bleeding on a texture.

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