incColorBleedPixels

Does texture bleeding on a texture.

  1. void incColorBleedPixels(ShallowTexture* texture, int maxIterations)
    void
    incColorBleedPixels
    (
    ShallowTexture* texture
    ,
    int maxIterations = 32
    )
  2. void incColorBleedPixels(Texture texture, int maxIterations)

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