A texture atlas
Constructs a new atlas with the specified size
Clears the texture packer
Finalize the atlas
Packs a part in to a atlas, returns whether this was successful atlasArea contains the area in the atlas that the texture was packed in to.
Resizes the atlas
Mappings from part UUID to an area on the atlas
MaxRects texture packer
How much padding in pixels to apply
The scale of every element
The underlying textures
See Implementation
A texture atlas