- applyOffsets
void applyOffsets(vec2[] offsets)
Undocumented in source. Be warned that the author may not have intended to support it.
- autoTriangulate
IncMesh autoTriangulate()
Undocumented in source. Be warned that the author may not have intended to support it.
- clear
void clear()
Clears the mesh of everything
- draw
void draw(mat4 trans)
Undocumented in source. Be warned that the author may not have intended to support it.
- drawLines
void drawLines(mat4 trans, vec4 color)
- drawPointSubset
void drawPointSubset(MeshVertex*[] subset, vec4 color, mat4 trans, float size)
Undocumented in source. Be warned that the author may not have intended to support it.
- drawPoints
void drawPoints(mat4 trans)
Undocumented in source. Be warned that the author may not have intended to support it.
- export_
MeshData export_()
Exports the working mesh to a MeshData object.
- flipHorz
void flipHorz()
Flips all vertices horizontally
- flipVert
void flipVert()
Flips all vertices vertically
- getBounds
void getBounds(vec2 min, vec2 max)
Undocumented in source. Be warned that the author may not have intended to support it.
- getInRect
MeshVertex*[] getInRect(vec2 min, vec2 max)
Undocumented in source. Be warned that the author may not have intended to support it.
- getOffsets
vec2[] getOffsets()
Undocumented in source. Be warned that the author may not have intended to support it.
- getVertexFromPoint
MeshVertex* getVertexFromPoint(vec2 point)
Undocumented in source. Be warned that the author may not have intended to support it.
- import_
void import_(MeshData mesh)
Undocumented in source. Be warned that the author may not have intended to support it.
- isPointOverVertex
bool isPointOverVertex(vec2 point)
Undocumented in source. Be warned that the author may not have intended to support it.
- refresh
void refresh()
Refreshes graphical portion of the mesh
- remove
void remove(MeshVertex* vert)
Undocumented in source. Be warned that the author may not have intended to support it.
- removeVertexAt
void removeVertexAt(vec2 point)
Undocumented in source. Be warned that the author may not have intended to support it.
- reset
void reset()
Resets mesh to prior state